v0 to 1: Crafting Interfaces at Speed
Learn directly from Andy Madrick
Go deeper with a course
Craft at Speed: do your best work, faster, with AI

Andy Madrick
Product Designer at Notion. Ex-Tome, ex-Mercury. Taught design at UW Seattle.
Go deeper with a course
Craft at Speed: do your best work, faster, with AI

Andy Madrick
Product Designer at Notion. Ex-Tome, ex-Mercury. Taught design at UW Seattle.
What you'll learn
Turn taste into better prompts
Direct v0 with hierarchy, spacing, density, tone, patterns, and references that reflect your intent.
Edit AI output with a designer’s eye
Know what to keep, cut, or reshape so generated UI feels crafted instead of generic.
Move from idea to interface without losing intent
Turn product ideas into concrete UI directions while keeping your audience and standards intact.
Why this topic matters
AI can generate interfaces fast, but speed without taste just creates more generic work. The real opportunity is learning how to use v0 to move faster while still applying craft, judgment, and strong product thinking. This lesson helps you turn AI into a sharper creative partner, not a shortcut around design quality.
You'll learn from
Andy Madrick
Product Designer at Notion. Ex-Tome, ex-Mercury. Former instructor at UW Design.
I'm a product designer at Notion where I lead design on AI Meeting Notes and Usage Based Pricing. Before Notion, I was a design engineer at Tome and the founding designer at Lightfield, the company Tome became after its pivot. Before that, I was a product designer at Mercury, where I led design for Mercury Personal.